
However, its contemporary Grand Theft Auto Advance and the subsequent Grand Theft Auto: Liberty City Stories do not allow swimming (in Advance, invisible barriers prevent the player from entering any pool of water by foot no more than the shore though the player can drive into the water in which they will be Wasted, while exposure to water in Liberty City Stories is once again near-instantly lethal). The ability to swim made its debut in Grand Theft Auto: San Andreas. There are boats in both games, though, now making the water cruisable. In Grand Theft Auto III and Grand Theft Auto: Vice City, falling or wading into deep water is still potentially lethal, as the protagonist will rapidly lose health if they wade more than chest-deep into water.

Video showing swimming in Grand Theft Auto Although this only applies to water that they have fallen into from a height, water that the player enters that is on their level allows them to paddle for a couple of seconds, which will drown them eventually if they don't get back out again (in Grand Theft Auto). In Grand Theft Auto and Grand Theft Auto 2, the player is instantaneously wasted when they fall into water, regardless of whether or not they are in a vehicle. Prior to GTA San Andreas, bodies of water were little more than lethal obstacles, which acted as boundaries to prevent players from reaching locked areas. Player Interaction with Water Prior to San Andreas

3.2 Grand Theft Auto: Vice City Stories.2.3 Grand Theft Auto V and Grand Theft Auto Online.1 Player Interaction with Water Prior to San Andreas.
